Jamal Qutub (he/him) is a director, designer, and animator, living and working remotely in Portland, Oregon.
He’s passionate about design, 3D, and animation and loves problem-solving and collaborating with others, whatever it takes to arrive at the most creative and impactful solution.
He’s currently working full-time at Instrument as an Associate Creative Director where he leads the Visual Craft team, an internal studio of designers, animators and illustrators. He’s always looking for motion designers, 3D generalists, editors, and illustrators for freelance and full-time opportunities.
On the side, he’s Creative Director at Nimpsy Studio, a minority-owned business, where he designs, creates, and produces motion for all kinds of screens.
Companies & Studios
Wieden + Kennedy, Second Story, Nemo Design, TBWA\Chiat\Day, Microsoft
Skillset
Roles: Creative Director, Manager, Art Director, Motion Designer, 3D Generalist, Designer, Animator, Illustrator, Editor.
Toolkit
Design: Figma, Photoshop, Illustrator
Communication & Presentation: Slack, Discord, Keynote, Google Slides
Animation & Video: Adobe (After Effects / Premiere Pro / Animate), Character Animator, Rive
3D: Cinema4D (Rendering: Redshift, Octane, Arnold), Zbrush, Substance Painter, Daz3D, Spline, Blender
VR / AR / XR: Unreal, Unity, Adobe Aero